Aescripts Ft-uvpass Bundle V5.5.1a For After Ef... [extra Quality] Page
Do you need help setting up the for these tools?
This tool is essential for fast-paced production environments. Instead of re-rendering a 10-hour 3D sequence to change a logo or add a tattoo to a character, you can simply update the texture layer in After Effects. It provides the flexibility to iterate on the final look in real-time, significantly speeding up the revision process.
Introduction The ft-UVPass Bundle from AEScripts is a small suite of After Effects utilities focused on UV-based mattes and compositing workflows. Version 5.5.1a represents a maintenance update in a line of tools used by compositors and motion designers who need precise control over element masking, ID passes, and relighting workflows driven by UV and material passes from 3D renders.
One of the standout features of version 5.5.1a is its optimized processing speed. Compositing high-resolution textures onto complex UV maps can be computationally heavy, but this update ensures smoother previews and faster render times. The bundle also includes advanced filtering options to prevent "seam" artifacts and aliasing, which are common issues when re-mapping textures in post-production. The bundle typically includes two primary components: AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
Formerly known as ft-PPass, this tool transforms a "Position Pass" into a 3D mask. It allows you to create custom mattes based on the world position of pixels, making it possible to isolate specific parts of a 3D scene for color correction or effects without re-rendering in 3D. Key Features and Updates
Allows you to apply 2D textures directly onto a 3D render, perfectly following the geometry, movement, and deformation of the original 3D object.
Select the Beauty Pass layer. Go to Effect > AEScripts > ft-UVPass > ft-UVPass . In the effect controls, set the "UV Map Layer" to your rendered UV Pass sequence. Do you need help setting up the for these tools
The ft-UVPass Bundle v5.5.1a for After Effects is a compact, high-performance toolkit designed for professional compositors and motion designers who need precise UV and mattes handling inside After Effects. Built around the ft-UVPass and companion utilities, this release sharpens workflow efficiency for working with multi-channel EXRs, texture passes, and complex object-based compositing.
For those working with older projects, newer versions (including the 5.5.x series) include the legacy ftUVPass Basic plugin for compatibility with legacy projects. This ensures that old work can be opened and modified without breaking existing effects.
The bundle is composed of two powerful plugins that work in tandem to tackle specific compositing challenges: It provides the flexibility to iterate on the
: Better support for modern versions of After Effects.
This is the flagship feature. It allows you to place a layer inside a composition and "map" it using the UV data.