This update represents a critical step in finalizing the PC version, addressing performance issues, and providing a more stable experience.
Fixed an issue in Svartalfheim where a specific lever would occasionally become non-interactive.
Before diving into the fixes, it’s important to demystify the version numbering. Cross-generational titles often use different numbering systems for PS4 and PS5. god of war ragnarok update 17 v10622 1511 patched
If you encounter "Out of Video Memory" errors after this update, try clearing your Shader Cache in your GPU control panel and allowing the game to re-compile shaders on the main menu.
: Resolved a bug causing blocky fog on ultrawide (21:9 and 32:9) monitors. This update represents a critical step in finalizing
Players reported severe performance degradation during extended gameplay sessions, caused by an internal memory leak.
Players can expect these changes to enhance their overall experience in God of War Ragnarök. As with previous patches, Santa Monica Studio encourages players to report any issues or concerns they encounter. focuses heavily on stability
The God of War Ragnarok PC port continues to receive critical refinements to ensure the smoothest possible experience for Kratos’s journey through the Nine Realms. The latest technical milestone, , focuses heavily on stability, performance optimization, and fixing specific hardware-related bugs that have surfaced since launch.