House Flipper 2 Spring Update V20240520-tenoke !new!

Provide a for restoring old save files into the new update.

: A new "Well deserved rest" perk allows players to sleep in beds.

Fireplaces and candles can now be realistically lit. Cleaning mechanics receive a visual twist with vacuumable flower petals scatter-dropped across floors, accompanied by overhauled audio profiles for glass and window maintenance.

It includes the base game updated with all hotfixes leading up to May 20, 2024, bypassing the need to download multiple sequential patches. House Flipper 2 Spring Update v20240520-TENOKE

The Free Spring Update is LIVE! (with a spicy sale!) - SteamDB

The "House Flipper 2 Spring Update v20240520-TENOKE" is much more than a simple patch. It is a testament to Frozen District's commitment to listening to its player base and delivering a polished, high-quality experience. The update successfully:

Hundreds of new items were added, including spring-themed furniture, plants, and outdoor decor to help freshen up your builds. New Jobs & Houses: Provide a for restoring old save files into the new update

The update injects over 240 new items into the shop. This includes everything from structural pillars to specialized decor, and new interactive furniture assemblies like hanging and standing kitchen cabinets.

As for the version? It exists. For those on the fence about buying the game, it’s a decent demo of the new content. But given how affordable House Flipper 2 is during Steam sales, and how seamless the legitimate updating process is, supporting the devs is usually the cleaner, easier renovation.

: Players can now resize furniture and decor directly within the story campaign, a tool formerly exclusive to Sandbox mode. Cleaning mechanics receive a visual twist with vacuumable

: The specific version control date (May 20, 2024), indicating this version includes all hotfixes and patches deployed up to this point.

A: Yes. Copy the .sav files into the Tenoke save folder noted above. Rename the file to match TENOKE’s naming convention (e.g., SaveGame_0.sav ).