Op Player Kick Ban Panel Gui Script Fe Ki Better Portable -
kickBtn.MouseButton1Click:Connect(function() local target = plrs:FindFirstChild(targetBox.Text) if target then target:Kick("You were kicked by an OP panel") else warn("Player not found") end end)
-- LocalPanelController.lua (Place inside your Custom ScreenGui Panel) local ReplicatedStorage = game:GetService("ReplicatedStorage") local AdminEvent = ReplicatedStorage:WaitForChild("AdminPanelEvent") -- Visual Element References (Adjust names based on your GUI design) local mainFrame = script.Parent local targetTextBox = mainFrame:WaitForChild("TargetInput") -- TextBox for Player Name local reasonTextBox = mainFrame:WaitForChild("ReasonInput") -- TextBox for Reason local kickButton = mainFrame:WaitForChild("KickBtn") local banButton = mainFrame:WaitForChild("BanBtn") -- Handle Kick Button Click kickButton.MouseButton1Click:Connect(function() local targetName = targetTextBox.Text local reason = reasonTextBox.Text if targetName ~= "" then AdminEvent:FireServer("Kick", targetName, reason) end end) -- Handle Ban Button Click banButton.MouseButton1Click:Connect(function() local targetName = targetTextBox.Text local reason = reasonTextBox.Text if targetName ~= "" then AdminEvent:FireServer("Ban", targetName, reason) end end) Use code with caution. Key Rules for Custom GUI Administration op player kick ban panel gui script fe ki better
If another script tries to remove you, your KI system silently blocks it. This is the hallmark of an OP panel. kickBtn
-- 3. Prevent self-action if target == player then if notifyEvent then notifyEvent:FireClient(player, "You cannot kick or ban yourself.") end return end Creating a Permanent Datastore Ban List Place your
If you do not want to use the key to show or hide your GUI panel, locate the Enum.KeyCode.P string at the bottom of the client AdminGuiLoader script and change it to another button, such as Enum.KeyCode.LeftBracket or Enum.KeyCode.Minus . 3. Creating a Permanent Datastore Ban List
Place your GUI in StarterGui but keep the functional logic in ServerScriptService to prevent client-side tampering. Conclusion
To prevent non-admins from rendering the interface entirely, you can wrap the initialization function inside the LocalScript with an explicit remote check that validates identity immediately upon client connection.
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