| Command | Effect | Example / Notes | | :--- | :--- | :--- | | instant_build | Completes all constructions, upgrades, and megastructure stages instantly. Also removes resource storage limits. This affects the AI as well. | Best used while the game is paused. Type again to disable. | | research_all_technologies | Instantly researches all standard and repeatable technologies, providing a complete tech tree. | research_technology [tech_id] allows for unlocking specific techs. | | max_resources | Instantly fills all basic resource stockpiles (Energy, Minerals, Food, Consumer Goods, Alloys, Influence, Unity) to their maximum limit. | | | cash [amount] | Adds a specified amount of Energy Credits to your treasury. | cash 50000 | | minerals [amount] | Adds a specified amount of Minerals. | minerals 50000 | | alloys [amount] | Adds a specified amount of Alloys. | alloys 50000 | | influence [amount] | Adds a specified amount of Influence. | influence 5000 | | unity [amount] | Adds a specified amount of Unity. | unity 50000 | | resource [name] [amount] | Adds a specified amount of any basic or strategic resource. | resource dark_matter 5000 | | activate_ascension_perk [id] | Activates a specific Ascension Perk without needing the prerequisite slots or technologies. | Find perk IDs by typing activate_ascension_perk and pressing Tab . | | activate_tradition [name] | Activates a specific Tradition tree. | activate_tradition tr_domination | | own | Transfers ownership of the selected planet, fleet, or station to your empire. | Select the target object and type own . | | add_ship [ship_name] | Spawns a ship of the specified design at the location of your selected fleet. | add_ship |
The standard experience of Stellaris is a game of patience. It is a slow-burn simulation of galactic empires, where the accumulation of alloys and influence takes decades, and the construction of a single Megastructure can define a century. However, for players diving into the sprawling complexity of the Gigastructural Engineering & More mod, the pace of the vanilla game often feels insufficient to match the scale of their ambitions. Gigastructural Engineering transforms the player from a manager of planets into an architect of stellar phenomena, offering the ability to dismantle stars, construct ringworlds the size of solar systems, and build hyper-structures that output more energy than the GDP of entire federations. To bridge the gap between the mod’s astronomical costs and the player’s desire to actually see these leviathans built, console commands serve not as "cheats," but as essential tools for creative expression and debugging.
Once open, the console will appear as a text entry field. You can use the Up and Down arrow keys to cycle through previously entered commands, making it easy to reuse complex codes.
The mod is one of the most popular total conversions for Stellaris. It introduces massive megastructures, planet-sized warships, and crisis events that can push your empire to its absolute limits. stellaris gigastructural engineering console commands
Stage numbers start at 0 (under construction) → last_stage (complete).
If that does not work, try the or paragraph ( § ) keys.
Instantly, the collective consciousness of every scientist in the empire fractured and reformed. Millennia of theoretical physics, hyper-spatial calculus, and the impossible blueprints of the Gigastructural Engineering | Command | Effect | Example / Notes
: Type debug_tooltip into the console. Hovering over objects like stars, planets, or ships will reveal their unique internal IDs, which are often required for more advanced mod commands. Spawning Gigastructures
Console commands are essential tools for testing, debugging, or bypass grinding in the popular Gigastructural Engineering & More mod for Stellaris. This guide provides the exact IDs, event codes, and megastructure keys needed to manipulate the mod's massive structures, crises, and resources. Essential Resource and Research Commands
Outside the observation glass, the void itself began to scream. Reality tore open in a grid of neon green wireframes. Cosmic dust and raw metal materialized from nothingness, snapping together like the teeth of a celestial zipper. In the span of a single heartbeat, where a dead rock once drifted, a fully armored, thruster-laden Attack Moon now sat, its super-weapons humming with active energy. | Best used while the game is paused
These fundamental commands are your building blocks for creating, managing, or circumventing the standard game mechanics, especially when dealing with the massive scale of Gigastructural Engineering .
The Ultimate Guide to Stellaris Gigastructural Engineering Console Commands