Growth games frequently lean into the "Kaiju" fantasy. Players start as a normal human and eventually grow to tower over skyscrapers. The technical discussions in these forums often revolve around physics engines and how to make a city feel "crushable." 3. Platformers and Metroidvanias
Forums dedicated to G/S games serve as development boards where creators share engines, code snippets, and assets. The gameplay usually falls into a few distinct categories. 1. Text-Based RPGs and Interactive Fiction
Growth and Shrink Games are a fascinating genre of games that involve strategic thinking, problem-solving, and creativity. These games typically involve manipulating objects, resources, or entities to achieve a specific goal, often with a twist: the ability to grow or shrink objects, environments, or even oneself.
Developers post "alpha" builds, and the community provides specific feedback on the "sense of scale," which is the most critical factor in these games. Why Perspective Matters View forum - Growth and Shrink Games
A popular narrative device where normal-sized characters are completely oblivious to the microscopic person running around their feet, adding suspense and stakes to the gameplay. Why Traditional Forums Endure for This Community
Welcome back, climbers.
Does anyone else play with non-living things? It feels less lonely than growing or shrinking yourself. Growth games frequently lean into the "Kaiju" fantasy
High defensive stats, massive area-of-effect damage, but slow movement and a larger hit box.
on how to program character scaling physics Share public link
Here’s a useful write-up for a forum section titled — suitable for a community focused on transformation, macro/micro, size-related roleplay, or speculative fiction. Platformers and Metroidvanias Forums dedicated to G/S games
For years, growth and shrink concepts were relegated to obscure forums. However, mainstream gaming has slowly begun to adopt these mechanics, introducing the wider public to the fun of scale manipulation.
Cultivating Giantesses and Micro-Worlds: Inside the "Growth and Shrink Games" Forum Community
Shrinking to explore subatomic spaces or internal machinery.